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AI Insights · Timothy · September 2024

Top 5 Educational Games Performance in New Zealand, Q3 2024

Explore the performance of the top educational games in New Zealand for Q3 2024, featuring insights on downloads, revenue, and user engagement from Sensor Tower.

Top 5 Educational Games Performance in New Zealand, Q3 2024

In the third quarter of 2024, the educational games sector in New Zealand saw varied performance across the top five apps on a unified platform, with data provided by Sensor Tower. Here's a closer look at each app's trends in weekly downloads, revenue, and active users.

Reading Eggs - Learn to Read from Blake eLearning demonstrated a notable revenue trend, peaking at approximately $9K in early September. Weekly downloads started strong at over 1K in early July but saw a decline, reaching around 630 by the end of September. Active users showed a similar trend, starting at about 7.5K and tapering off to 6.5K.

Lingokids - Play and Learn by Monkimun Inc experienced fluctuations in revenue, with a high of $3K in early September. Downloads varied, starting at over 800 in July and ending with a slight increase to around 750 by the quarter's end. The app's active user count was relatively stable, maintaining around 2K throughout the quarter.

Keiki Learning games for Kids from BENIPOL LIMITED saw modest weekly revenue, peaking at $850 in late August. Downloads were low, with a notable dip mid-quarter before recovering to approximately 470 by the end of September. Active users also showed an upward trend, rising to around 350 in the final weeks of the quarter.

Bebi: Baby Games for Preschool by Bebi Family Games had a steady revenue stream, reaching up to $620 in late September. Downloads remained consistent, with slight fluctuations around the 200 mark. Active users increased over the quarter, peaking at nearly 800.

KidloLand Toddler & Kids Games from IDZ Digital Private Limited showed stable weekly revenue, with a high of $725 in late September. Downloads were relatively low, fluctuating around 200. Active users saw slight growth, peaking at 790 in early September.

These insights highlight the dynamic nature of the educational games market in New Zealand. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024